Fundamentals of Computer Graphics
Fundamentals of Computer GraphicsSteve Marschner
Sign up to use
Fundamentals of Computer Graphics

Fundamentals of Computer Graphics

Sign up to use
Sign up to use
The second edition of this widely adopted text includes a wealth of new material, with new chapters on Signal Processing (Marschner), Using Graphics Hardware (Willemsen), Building Interactive Graphics Applications (Sung), Perception (Thompson), Curves (Gleicher), Computer Animation (Ashikhmin), and Tone Reproduction (Reinhard). Maintaining the stre